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Ethan Davis explains ‘ambient occlusion’ (also known as AO) and how to use it to create shadows.
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Ethan Davis explains ‘ambient occlusion’ (also known as AO) and how to use it to create shadows.
Comments
Dear Karl,
Thank you for providing these short videos explaining the various terminologies relating to Blender. If possible, may I suggest that sub-titles be added to the remaining video clips, as done in the very first episode ‘Alpha Channels’.
Thanks and regards,
Vasantha